Friday, 30 October 2015

Weight, time and movement in Flash.

Moving on from the morphing tutorials from the previous session, we were tasked with portraying a convincing representation of weight, time and deformation within Flash. 
Weight and deformation.

Weight and deformation with secondary object.
Inevitably this will become a dinosaur.

I wasn't obsessed with them before this course, honest :)

No comments:

Post a Comment