Monday, 11 January 2016

Maya Tutorial 09 - Tileable Textures & Substance Materials

After touching upon tileable textures with Jordan last year, it was nice to have a refresher and to dive into the technique a bit more. 

I'm really impressed with the creation of such textures, and the application of bump maps and specular variations of imagery, to make things that much more impactful. 

Discovering the substance materials was handy, if anything, to see how textures can be created within Maya. 

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