Friday, 26 February 2016

Fantastic Voyage - Target audience and research

Further to my extended reading into animation as a learning tool. It seems like something as engaging as an animation can do a lot of good in schools. In the Journal of Science Education and Technology, Miri Barak and Yehudit Judy Dori write... "that animated movies support the use of diverse teaching strategies and learning methods, and can promote various thinking skills among students. Findings also indicated that animations can enhance scientific curiosity, the acquisition  of  scientific  language,  and  fostering  scientific thinking."

I also found an interesting article discussing the "7 ways animation can help learning in the classroom", which reads almost like a mantra of do's and dont's - something I think could be quite useful as long as I don't take it as sacrosanct all of the time. In it, the idea of the "animated agent" is suggested, in that there is a familiar character that takes viewers through the animation with them. I think this is to suggest that children are more likely to keep focused on the animation if the teacher isn't there to do so.  I think there's scope to establish a narrator/guide character that will accompany viewers throughout the animation. Certainly if this is to be used as a teaching tool, then I should succumb to the very real idea that it should definitely engage children, everything else should be built around that ethos.

The article also discusses the notion of "no age barrier" on animation, it's just an interesting thought. One that could inform the decision to make my animation more universal if need be.

I'm working on some thumbnails now; I'm still pursuing the idea of merging a WW1-like aestheticism into the animation, for previously mentioned reasons. I've started the thumbnailing process, and have a few things prepared for a separate post that will follow this one.







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